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Interaction Design Evaluation and Improvements of Cozora - A Synchronous and Asynchronous Online Learning Aplication

机译:Cozora交互设计评估和改进-同步和异步在线学习应用程序

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摘要

The development of online learning applications has helped student and teacher passed the barriers of space and even time. On online learning, there are two types of learning based on communication method. They are synchronous and asynchronous learning. Cozora is one of online learning applications that provides both synchronous and asynchronous learning in Indonesia. This application helped student to learn directly to the lectures by using live cast. Cozora has been used by APTIKOM-AMIKOM Distance Education Program (APTIKOM-AMIKOM DE Program) to facilitate learning between student (computer science master program) and lectures. Usability and interaction design is one of important aspect in designing online learning applications. Therefore, this study aims to evaluate the interaction design and usability aspect of the system. Evaluation done using online questionnaire, usability testing, and contextual interview. The study found that Cozora has implemented interaction design on its applications. However, there are still some minor improvements that can be done to improve Cozora.
机译:在线学习应用程序的开发已帮助学生和老师克服了空间甚至时间的障碍。在在线学习中,基于交流方法的学习有两种。它们是同步和异步学习。 Cozora是在线学习应用程序之一,可在印度尼西亚提供同步和异步学习。该应用程序帮助学生通过现场直播直接学习讲座。 APTIKOM-AMIKOM远程教育计划(APTIKOM-AMIKOM DE计划)已使用Cozora来促进学生(计算机科学硕士课程)和讲座之间的学习。可用性和交互设计是设计在线学习应用程序的重要方面之一。因此,本研究旨在评估系统的交互设计和可用性方面。使用在线调查表,可用性测试和上下文访谈进行评估。研究发现,Cozora已在其应用程序上实现了交互设计。但是,仍然可以进行一些小的改进以改进Cozora。

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