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VRML possibilities: the evolution of the Glasgow model [virtual city]

机译:VRML的可能性:格拉斯哥模型的演变[虚拟城市]

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摘要

During the 1980s, ABACUS (Architecture and Building Aids Computer Unit, Strathclyde), in the Department of Architecture at the University of Strathclyde, researched issues surrounding the modelling and manipulation of large geometrical databases of urban topography. Initially, this interest lay solely in the ability to source, capture and store the relevant data. However, once constructed, these 3D data sets proved genuinely useful to a wide range of users. There ensued a demand from professionals for greater graphical functionality in the manipulation of these models and for the addition of contextual data. These demands often exposed deficiencies in the hardware and software systems then available. As a result, we focused development on research applications and deployment. The recent advent of the Virtual Reality Modelling Language (VRML) standards rekindled interest in this field, since VRML enables the addressing and solving of many of the issues that proved problematic in the past. The potential now exists to provide wide access to large-scale, multi-layered urban models.
机译:在1980年代,斯特拉斯克莱德大学建筑系的ABACUS(斯特拉斯克莱德市建筑和建筑辅助计算机单元)研究了有关大型城市地形几何数据库的建模和操作问题。最初,这种兴趣仅在于获得,捕获和存储相关数据的能力。但是,一旦构建完成,这些3D数据集就被证明对广大用户真正有用。随之而来的是,专业人士要求在操纵这些模型时提供更大的图形功能并添加上下文数据。这些需求通常暴露出当时可用的硬件和软件系统的缺陷。因此,我们将开发重点放在研究应用程序和部署上。虚拟现实建模语言(VRML)标准的最新出现重新引起了人们对该领域的兴趣,因为VRML可以解决和解决过去证明是有问题的许多问题。现在存在提供广泛访问大型多层城市模型的潜力。

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