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Tech(xt)s [links between text and technology]

机译:Tech(xt)s [文本和技术之间的链接]

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摘要

Two of the most productive links between text and technology resulted in hypertexts and interactive fiction. Has this union of text and technology taken two totally different paths? Hypertexts, originally thought to be entirely new modes of expression for mass literature, have been largely relegated to highly academic textual experimentation, while narratives and stories in PC and console games are told through graphics, sound, streaming video and 3D acceleration. Text is completely absent or relegated to on-screen, subtitled dialogue. Can we do anything that reunites text and technology to end the "all-text or no-text" divergence? Hypertextual authors and computer games designers must consider many issues as they move forward. Multimedia artists and developers of next-generation handheld devices are inheriting a wonderful legacy of interconnection between text and technology. After almost 6,000 years of unity, now is not the time for separation.
机译:文本和技术之间最有效的两个链接产生了超文本和交互式小说。文字和技术的结合是否走了两条完全不同的道路?超文本原本被认为是大众文学的一种全新的表达方式,但在很大程度上已经沦为高度学术性的文本实验,而PC和主机游戏中的叙事和故事则通过图形,声音,流视频和3D加速来讲述。文本完全不存在或被保留为屏幕上带有字幕的对话。我们可以做任何使文本和技术重新结合以结束“全文本或无文本”分歧的事情吗?超文本作者和计算机游戏设计师在前进过程中必须考虑许多问题。下一代手持设备的多媒体艺术家和开发人员正在继承文本和技术之间互连的美好遗产。经过近6000年的团结,现在不是分离的时候了。

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