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首页> 外文期刊>Parallel and Distributed Systems, IEEE Transactions on >Multicent: A Multifunctional Incentive Scheme Adaptive to Diverse Performance Objectives for DTN Routing
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Multicent: A Multifunctional Incentive Scheme Adaptive to Diverse Performance Objectives for DTN Routing

机译:Multicent:适用于DTN路由的多种性能目标的多功能激励方案

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摘要

In Delay Tolerant Networks (DTNs), nodes meet opportunistically and exchange packets only when they meet with each other. Therefore, routing is usually conducted in a store-carry-forward manner to exploit the scarce communication opportunities. As a result, different packet routing strategies, i.e., which packet to be forwarded or stored with priority, can lead to different routing performance objectives, such as minimal average delay and maximal hit rate. On the other hand, incentive systems are necessary for DTNs since nodes may be selfish and may not be cooperative on packet forwarding/storage. However, current incentive systems for DTNs mainly focus on encouraging nodes to participate in packet forwarding/storage but fail to further encourage nodes to follow a certain packet routing strategy to realize a routing performance objective. We name the former as the first aspect of cooperation and the latter as the second aspect of cooperation in DTN routing. Therefore, in this paper, we first discuss the routing strategy that can realize different performance objectives when nodes are fully cooperative, i.e., are willing to follow both aspects of cooperation. We then propose Multicent, a game theoretical incentive scheme that can encourage nodes to follow the two aspects of cooperation even when they are selfish. Basically, Multicent assigns credits for packet forwarding/storage in proportional to the priorities specified in the routing strategy. Multicent also supports adjustable Quality of Service (QoS) for packet routing between specific sources and destinations. Extensive trace-driven experimental results verify the effectiveness of Multicent.
机译:在时延容忍网络(DTN)中,节点是机会性地相遇,并且仅在它们彼此相遇时才交换数据包。因此,路由通常以存储转发方式进行,以利用稀缺的通信机会。结果,不同的数据包路由策略,即优先转发或存储哪个数据包,可能导致不同的路由性能目标,例如最小的平均延迟和最大的命中率。另一方面,对于DTN,激励系统是必需的,因为节点可能是自私的,并且可能在分组转发/存储上不合作。但是,当前的DTN激励机制主要集中在鼓励节点参与报文转发/存储,而不能进一步鼓励节点遵循某种分组路由策略来实现路由性能目标。在DTN路由中,我们将前者命名为合作的第一方面,而将后者命名为合作的第二方面。因此,在本文中,我们首先讨论当节点完全协作时,即愿意遵循协作的两个方面时可以实现不同性能目标的路由策略。然后,我们提出Multicent,这是一种博弈论性的激励方案,即使节点很自私,也可以鼓励节点遵循合作的两个方面。基本上,Multicent与路由策略中指定的优先级成比例地为数据包转发/存储分配信用。 Multicent还支持可调整的服务质量(QoS),用于特定源和目标之间的数据包路由。大量跟踪驱动的实验结果证明了Multicent的有效性。

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