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Authenticity perceptions in virtual environments

机译:在虚拟环境的真实性的看法

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Purpose - This paper aims to examine three distinct aspects of authenticity that pre-service teachers (PSTs) experience when they engage with virtual classroom environments to develop their content-intensive instructional practice - task authenticity, student avatar authenticity and performance authenticity - and their perceptions about the usefulness of the simulated teaching experience to support their learning. Design/methodology/approach - This paper explored these conceptions of authenticity and usefulness within a larger research study whose goal was to develop virtual environment tools to help elementary PSTs learn how to engage in one ambitious teaching practice: facilitating discussions that engage students in argumentation. To examine these aspects of authenticity and usefulness, this paper used a general qualitative deductive analysis approach to examine data from 104 interviews with 26 case study teachers and examined patterns in PSTs' perceptions within and across interviews and authenticity aspects. Findings - While these PSTs strongly value the utility of these tools to support their learning, findings point to variation in their perceptions of authenticity. Findings showed that most PSTs perceived the tasks as an authentic representation of the work of teaching. However, their perceptions of task authenticity did not always align with their perceptions of avatar or performance authenticity. Originality/value - This paper argues that these three aspects of authenticity relate to, but expand upon, the broader notions of presence and plausibility noted in the literature on virtual environments and should be taken up more directly in future studies of users' perceptions of virtual environments both within and outside of educational contexts.
机译:目的——本文的目的是检查三个不同方面的岗前的真实性当他们与教师(pst)经验虚拟教室环境发展content-intensive教学实践任务《阿凡达》的真实性,真实性,学生性能真实性——和他们的看法关于模拟教学的有效性支持他们的学习经验。设计/方法/方法——本文探索这些概念的真实性和实用性在一个更大的研究,其目的是开发虚拟环境工具的帮助小学pst学习如何参与雄心勃勃的教学实践:促进鼓励学生参与讨论论证。真实性和实用性,本文使用了一般定性演绎分析方法检查数据从104年采访26例研究教师在pst和检查模式在和面试和感知真实性方面。这些工具的效用价值支持他们的学习,结果指向变化对真实性的看法。调查结果显示,大多数pst感知的的工作任务作为一个真正的表示的教学。真实性并不总是一致的《阿凡达》或性能的观念真实性。认为这三个方面的真实性有关,但扩展更广泛的概念的存在和合理性指出文学在虚拟环境中,应该在将来的研究中更直接的用户对虚拟环境的看法内部和外部的教育背景。

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