首页> 外文会议>International Congress on Digital Heritage >Interdisciplinary Workflow for Virtual Archaeology
【24h】

Interdisciplinary Workflow for Virtual Archaeology

机译:虚拟考古学的跨学科工作流程

获取原文

摘要

There is an increasing trend to present cultural heritage with the help of virtual visualisation. It offers a unique level of understanding of the heritage in question. Moreover, depending on the precision of the virtual model, it can be used for scientific research, and it can inspire new ideas and conclusions about the actual looks of the visualised objects. Over the years, companies and institutions have specialized in this field of work, creating new demands on the CG artists of the involved teams, as well as establishing a new kind of archaeological methodology that seeks to research and develop ways of using computer-based visualisation for the comprehensive management of archaeological heritage. However, the interpretation of archaeological datasets and their subsequent transformation into 3D representations of the interpretation usually requires a time-consuming process of re-evaluation and discussion. Very often, a discrepancy between scientific architectural interpretation that is normally presented in a 2D plane and its realisation in a 3D space occurs, because the 2D representation is not able to show the physical laws of the third dimension. To overcome these difficulties, we propose alternative solutions that lessen the disconnection between the parties. Our software solution enables the archaeologist to perform an interpretative work-flow that places ideas within a customizable 3D environment, therefore resulting in a more direct involvement throughout the reconstructive or representative process. On a broader scale, CGI artists would benefit greatly if they could follow the project evolving and gain a deeper understanding of the specific cultural heritage.
机译:在虚拟可视化的帮助下,呈现出文化遗产的越来越大。它提供了对有问题的遗产的独特理解程度。此外,根据虚拟模型的精度,它可以用于科学研究,它可以激发关于可视化物体的实际外观的新想法和结论。多年来,公司和机构专门从事这一工作领域,为所涉及的团队的CG艺术家创造了新的要求,并建立了一种寻求研究和开发使用基于计算机可视化的方式的新的考古方法用于综合管理考古遗产。然而,考古数据集的解释及其随后转换为解释的3D表示通常需要耗时的重新评估和讨论过程。通常,通常在2D平面中呈现的科学架构解释与其在3D空间中的实现之间的差异,因为2D表示不能显示第三维度的物理规律。为了克服这些困难,我们提出了替代解决方案,以减少各方之间的断开。我们的软件解决方案使考古学家能够执行一个解释性的工作流程,使其在可定制的3D环境中置于想法,因此导致整个重建或代表过程中更直接的参与。在更广泛的规模上,CGI艺术家如果他们可以遵循项目的发展并获得对特定文化遗产的更深入了解。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号